Setting up Azure Spatial Anchor using Unity Package

Place the following code the manifest.json

{
  "scopedRegistries": [
    {
      "name": "Azure Mixed Reality Services",
      "url": "https://api.bintray.com/npm/microsoft/AzureMixedReality-NPM",
      "scopes": [
        "com.microsoft.azure.spatial-anchors-sdk"
      ]
    }
  ],
  "dependencies": {
    "com.microsoft.azure.spatial-anchors-sdk.windows": "2.5.0",
    "com.microsoft.azure.spatial-anchors-sdk.android": "2.5.0",
    "com.microsoft.azure.spatial-anchors-sdk.ios": "2.5.0",

Then it should register with the unity Package Manager for subsequent updates