Have unity to respond to in put
Can place the following codes to the update function
Keyboard
If (Input.GetKeyDown (KeyCode.E) {
}
GetAxis
float x = Input.GetAxis("Horizontal");
float y = Input.GetAxis("Vertical");
Have unity to respond to in put
Can place the following codes to the update function
Keyboard
If (Input.GetKeyDown (KeyCode.E) {
}
GetAxis
float x = Input.GetAxis("Horizontal");
float y = Input.GetAxis("Vertical");